Paper

Learning to Think and Explore in 3D World

A single-view interactive VLM that learns to navigate for evidence instead of consuming full 3D or video inputs. It is SFT-initialized, then RL-trained from answer outcomes.

arXiv ↗Oct 15, 2026

  • cv
  • multimodal
  • 3d reasoning
  • visual question answering
  • reinforcement learning
Compares paradigms and shows active interaction pipeline with rollout example illustrating core contribution
Compares paradigms and shows active interaction pipeline with rollout example illustrating core contribution

What it is

A VLM learns to answer 3D questions by actively moving through a scene one view at a time, then answering after RL-trained exploration and reasoning. Instead of feeding full 3D, video, or multiview inputs, it keeps the 3D scene external and trains a single-image VLM to explore via actions. RL uses mainly final answer correctness, with no trajectory labels for where to look.

Key results

  • 53.2% avg accuracy on 6 benchmarks, +22.0% over base Qwen
  • Beats Gemini 3.6 Flash by 1.0% average accuracy
  • Uses 50-70% fewer input frames than prior open-source 3D methods

Outcome-based RL can teach VLMs not just to reason from observations, but to acquire the right observations for 3D tasks.

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